Interviews



Interview with Geir Tjelta

Published in Vandalism News #32
Performed by Jazzcat


Well you have loaded another of our interviews in this our Olympic edition of VANDALISM NEWS, This one is yet another one conducted by JAZZCAT (Via E-MAIL), and itís with one of the more recognized musicians on the C64 in the past 10 years. Although you never really heard too much about this guy, just basically heard his tunes. Well, living in Australia at least. Formerly known as PREDATOR, the staff at VANDALISM NEWS bring you an interview with GEIR TJELTA from Moz(ic)Art. We hope you enjoy the next pages and continue to read the other interview following this one in the same chapter.

"THE VENGEANCE"


J)
Welcome to VANDALISM NEWS, as is common with most interviews, please introduce yourself to the audience?

G)
Born 21.06.74 in Stavanger Norway. Raised in Sandnes, city next to Stavanger. Profession: Salesman musical products and software, composer, sound designer. Like going out on parties, still. If any body going to Frankfurt Messe 2000, Iíll be there. From around 12th or 13th of April.


J)
When did you first start composing on C64? and could you name the highlights of your career leading up to the present day?

G)
Started composing in 1987. After two years, got quite good response from other people that they liked my music. Composed music for a little German company. After some years, in 1994, moved to Oslo for composing and programming SFX for NINTENDO and SONY PLAYSTATION games. Think none of the game I've worked on got released. That's bad. I've got bored and quit. Highlights was to work with Jeroen Tel and Laxity in this company. Laxity helped out during my military service. We also had contact with Tim Follin, who did a tune here and there.



J)
What were the days of Moz(ic)Art like and any reason for changing your handle from Predator to GT?

G)
No reason actually, didn't like the handle and saw no point in having one as we did no hacking.


J)
I remember that originally the Moz(ic)Art music packs 1 and 2 by you and Trond were not meant to be spread. Why is this?

G)
This I can't quite remember. maybe it was the tunes were supposed to be used by various groups, and therefore shouldn't be spread. Seems illogically anyway, why did I program the music packs then, eh? Maybe JCH or some other people in Vibrants remember this? JCH crunched a hell of blocks out of one of the packs I remember, and returned the file to us. :)



J)
Which musicians on the old c64 did you respect or which ones impressed you the most?

G)
Charles Deenan and Jereon Tel of the MON  for funky, and LAXITY for melodies and good sound dynamics. The most original composer would be Tim Follin, for psychic tunes, melodies and sound. JCH for the best editor, which Iíve cloned a little in SID Duzz It, but with the newer displaying features. This I developed during 1991/92. Spread in 1996 after a little re-progamming of the sequencer and requests from GRG of Shape/Onslaught. Met him in military service in 1996.


J)
How many tunes do you think you have completed and which one did you spend the longest time working on?

G)
Think around 40-50 tunes. Very little compared to DRAX (who's a really good composer). :) My best tunes came out during a few hours. Itís just the ideas that's hard. Tweaking can take days. If I start and don't like it I simply start over again without any backup.


J)
Did you use an editor or an assembler?

G)
My own editor. This I programmed because I hated future composer. (ED-Like heaps of other musicians as history
and interviews have shown).


J)
What players did you use before you started writing your own, and what players inspired you to create your own player?

G)
I've tried Sound monitor, but never done any tunes there. Did a experiment with ROB HUBBARD's ACE 2 player, which I created an editor for, Enhanced the player with HUBBARD's other features in his other players. So the editor could actually play all HUBBARD songs (Except DIGI). The first Moz(ic)Art tunes were made in this editor. After his, I got so extremely interested
in programming the sid chip, cause exploring the Hubbard player hooked me. Just had to program my own. So there it was, Luminous tune, programmed in assembler because the editor wasn't ready yet. Did this tune together with TROND (IQ64) on a copy party. So it was finished during one night, people coming in and out, giving us ideas and stuff, quite funny.



J)
Which would be your personal favourite SID you composed?

G)
Haakon, which I think never got released, but can be found in SID collection. Beside that I think "That's the wave it is" got quite nice melody, and "Melodious" which Iíve heard some group performing in vocals, downloaded as MP3 on the internet, with my name on it as composer. This is quite a little highlight, hehe. Discovered by PAL of OFFENCE.


J)
Any hints and tips for the learning c64 musician out there?

G)
No. Use your head. Use both. :)



J)
What are your favourite?

Demo group... PANORAMIC DESIGN.
Demo... PIMPLE SQUEEZERS.
Musician... LAXITY / TIM FOLLIN.
Graphician... PAL.
Coder... OLAV MORKRID.
Game... FORBIDDEN FOREST.


J)
Was the 64 just a step in your life or was it a major inspiration?

G)
Major inspiration actually. Programming todayís synths is quite similar to c64. All these waldorfs and novation modules, makes me crazy.



J)
Some (ex) c64 musicians make remixes of c64 tunes with MIDI-equipment such as ZYRON and REYN OUWEHAND. What do you think of the idea? Maybe an own project?

G)
Tried this. Doesn't work too well. Either it gets too fusion "elevator music" or you'll have to take out elements that'll fit newer music. recently Iíve done some tracks ripping my most non-serious c64 tunes. They seem too work better in nowadays music. Listen to my "Brain Artifice" music (which I did for this little German company). one of the weird tracks got really cool bass and rhythm, but wasn't a ordinary c64 song.


J)
Anything from the past that was quite funny, shocking or impressive that you would share with the readers?

G)
None what I can think of.


J)
Are you working on any new projects these days?

G)
Doing some music programming for a friend's recording, vocals and everything. More as a hobby, if it turns out as hit songs, good. P.S. I don't sing myself.



J)
Feel free to say hello to anyone you know out there in c64 land...

G)
Hello to everyone in SHAPE, MON, VIBRANTS, Jogier Liljedahl (Amiga/PC), CREST, OFEENCE, PARADIZE. If any Paradize reads this, contact me. What are you guys doing? Anyone feel free to email.


J)
Any words to leave a final impression on the audience?

G)
Listen to my music it's really good songs there, I hope. And again, I'll be at FRANKFURT music messe in April 2000, I can impress you there... Ciao.


Signed,

Geir Tjelta.

[back]