Interviews

Interview with Moppe

Published in Domination #18
Performed by Jazzcat


This C64 musician arrives to these pages from Sweden. A long time member of the scene and also proud member of the famous group Oneway. One of those oldskoolers starting off with Future Composer, please welcome Moppe of Oneway...



J)
Welcome to the media :)  Firstly, could you please introduce yourself to the public...

M)
Fredrik Segerfalk, born in the golden year of 1972. I work with marketing, graphic design and also music. I enjoy life in general and feel like a lucky bastard <72>


J)
You have been in the scene for a long time and must have some fond memories. Could you please try and give
us your scene history?

M)
Hehe that would take some months to write it all down, but in brief: Bought a C64 in 1985, including datasette, slik stik and exploding fist. I was in love. Got a local supplier (our chemistry teacher!!) and played a lot of games :) Boulder Dash, River Raid, Blue Max... Oohhh. Got interested in making music and bought "electrosound 64"which was a not so ultra-crappy editor as one might have thought, and it certainly inspired me to do more when I found out how to create the Sanxion lead-sound. I then discovered rock-monitor and quickly moved to Future Composer where I managed to create some entire tracks, at about this time I met Zizyphus (at that time Hedda Hacker) and we started to hang out a lot. Doing shit stuff like modifying his telephone with one extra set so we could speak and listen from the same phone. I remember talking to some Finnish guy to who we claimed to be arms dealers and he was going to be forced to buy from us... poor fella!

Other memorable things... I was in contact with Maniacs of Noise to join them, but it didn't turn out that way in the end. What was extremely satisfying was to make it on my own being able to do the music for Blood Money, Shadow of the Beast and Kick Off 2.


J)
Oneway have been responsible for some of the best, if not THE best packers and crunchers on C64. What inspired the group to keep improving the crunching routines and what can the scene expect from Oneway members in the future?

M)
THE best crunchers I believe :) Zizyphus and Skyflash offered a cash prize if anybody could beat their last packer, and to my knowledge none has. Skyflash explained to me that it was a little "war" (bad word) going between him and Zizyphus to improve and get the best results. The future? Expect a demo release now and then, but its only for the fun of it. Pushing the boundaries is done elsewhere these days :)



J)
Some musicians seemed to have developed their own personal music editors and players. Do you think it helps the composer more to make his own editor? What would be the advantages here? and have you used many different editors?

M)
I started out using Future Composer and then the Soede-Soft editor. I then started pushing Zizyphus to write me an editor, because I sucked at coding! The editor, called System 6581, turned out very nice and its what I've been using ever since. Having an editor of ones own helps a lot to creating your own sound. You can easily hear e.g. if someone is using the JCH-editor. Most coders implement and set the SID-registers in different ways, which makes for subtle differences in sound. I've tried most of the editors out there, but since I have an editor myself, it will always be closest to me.


J)
The C64 scene has had a great share of musical talent, many musicians have came, produced great music and then departed. Which musicians do you respect and for what reasons?

M)
In retrospect: Tim Follin, for using the SID in a very different way than most did. Jeroen Tel, for his outstanding melodic qualities. Johannes Bjerregaard for utter raw funkiness.



J)
Do you like conversions of music from other systems or from real life music? How should a conversion be made in order to appeal to the public?

M)
Sometimes I do, mostly I don't. I'm not into the more techno-ish remixes, but au contraire the stuff that Mahoney produces is simply brilliant! Is it really interesting to appeal to the public? I don't think so.


J)
How much time do you spend averagely on one music? And what is the longest time you have ever worked on one piece?

M)
That differs very much from piece to piece. Longest time... maybe a couple of weeks, shortest, about an hour or two. Most C-64 music was made within a week.


J)
Do you play any musical instruments?

M)
Keyboard is my main instrument. I played church organ for 7 years, and then moved on to blues -> fusion -> jazz/funk. I cheat around with bass, guitar and drums. I also master Tuvinian throat singing.


J)
What is your opinion on the musicians today? Is there something that needs to be changed about the big dance and techno influence?

M)
All is good. Tools to make professional sounding music are easily and cheaply obtained which promotes the making of more music and the exploration and development of new sounds and genres.


J)
You did some programming in the demo Goatbeard by Oneway. Did you also program in other productions?

M)
Did I? I think not! I was on the "making music and graphics, writing scrolltexts"-level. I did program some rasterbars back in 1986 though. :)




Moppe/Oneway's all-time favourites:

Demo: Any of Kaktus & Mahoney’s old stuff
Demo Group: Oneway
Coder: Zizyphus
Graphician: Poison
Musician: Can I vote for myself? :)
Disk Mag: Domination
Crack Group: Oneway
Cracker: Hedda Hacker


J)
Was the C64 just a step in your life or was it a major inspiration?

M)
Both a step and a major inspiration. It has to be like that when you live with something everyday for 6 years full time. My heart will always have a part of the 8-bit era :)


J)
Anything from the past that was quite funny, shocking or impressive that you would share with the readers?

M)
Nothing extra special comes to mind... wait... Oneway cruncher-coder-department was supported by NSA. That's why we were (and are) the best.


J)
What are the other old members of Oneway up to these days?

M)
Zizyphus and Skyflash are coders at a company called Wespot, doing smart cameras. I also happen to work there part time with marketing. Poison makes paintings and stuff. The rest... I don't know!


J)
Feel free to say hello to anyone you know out there in C64 land...

M)
I'd like to give my respect to all the c64 people keeping it alive, like you David, Joakim Cosmo, Linus Walleij, Spike, all the Oneway-fellas ect etc. See you at a party nearby!


J)
Any last words for our audience?

M)
There's only one way. Oneway.


J)
Thanks for your time Fredrick!

M)
Thank you!

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